System requirement:
Archipelis Designer V2.0 runs on a Windows 2000 and above (2000, XP, Vista, Seven), Mac OS X 10.4 (Tiger) and 10.5 (Leopard), Linux using Wine.
This machine sould have at least 256 Mb of memory (1 Gb is prefered), a 3D graphic card and 50 Mb available on the main hard drive.
Archipelis Designer takes a different approach to creating 3D models by simply drawing its shape! Just draw the contour of the various shapes of the model (for example: the head, the body, the legs) and Archipelis Designer automatically merges them and applies textures. It is also possible to use a picture or photo as a background and follow the contours on it.
Thus, very simply and in about ten minutes, it is possible to create realistic organic models and to export them in widespread 3D formats like VRML, 3DS Max, DirectX or Google Sktechup and moreover Second Life. (See the user manual for complete list of features).
Purchase Windows 2.0 Version Purchase Mac 2.0 Version Get Demo User Manual
| Features | V1.1 | V2 |
|---|---|---|
| modeling with images | only one | up to 6 (cube face) |
| improved accuracy | no | yes |
| improved speed | no | yes |
| project saving | yes | yes |
| export into various formats | yes | yes |
| export into Second Life | no | yes |
| integration with SketchUp | yes | yes (no for Mac) |
| 3D interaction when modeling | no | yes |
| shape stretching | yes | yes |
| shape Deformation | no | yes |
| intersection/differences between shapes |
yes | yes |
| multiresolution | yes | yes (automatically set when modeling) |
| region of interest in the image | yes (for group) | yes with zoom |
| rendering styles of the 3D model | yes | yes |
| texture creation and modification | yes | yes |
| multi views modeling | no | up to 4 |
| anaglyphic visualization (red and blue glasses) |
yes | yes |